Haptic 3D-Modelling Interfaces


Screenshot, Source: www.idfuel.com

As student i did a lot of 3D Modelling and Animation in Alias Wavefront and Alias Maya. At this time i went to the ars electronica and tried a haptic navigation tool. It was a mechanical thing with force feedback to explore 3D objects. After i used this and the artisan modelling interface of maya, wich was really new at this time, i thought it would be great to combine these techniques. I did not know that at this time many computer scientists worked hard on these problems. Now there are some haptic interfaces for 3D Modelling available. A article in the IDFuel explains some of them.

extract

“One of the newest concepts for these interfaces is being developed at the University of Buffalo’s Virtual Reality Lab. Using force and position sensing on a glove, researchers are able to duplicate the deformation of a real clay lump in an onscreen Virtual Clay lump. This system is the first to use real clay as the force feedback mechanism, which is pretty smart, since the major problem with current systems is figuring out the mechanical system for providing force feedback. Unfortunately, this technology won’t be available for a few years (at least, probably more like a million).”
Related Links:
IDFuel

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